For my first season on Fortnite, I worked on the Doomstadt POI. My responsibilities for this season was creating the majority of the roof kit including textures. except for the curved versions which was created by Scott Homer. I also created a variety of interior/exterior textures that were used across the POI. and did some additional set dressing across the map which includes the train stations and Doom Courtyard POI.
-
POI Owner Scott Homer
https://www.artstation.com/scotthomer
Stephanie Ducasse
https://www.artstation.com/sducasse
Marc Santana
https://www.artstation.com/marcsantana
.
Art Direction- Rick Kohler and Josh Marlow
Environment Art - Scott Homer, Arman Abounourinejad, Stephanie Ducasse, Marc Santana
Level Design - Dave Nash + Evan Champlin
Concept Art - Zach Rabon, Debbie Yeo
OS prop support - Steve Henricks, Sean Thurler, Andrew Klein and Pat Burke
Lighting - Paul Oakley, Harrison Moore
Production - Tom Potter
Implementation - Austin Medvetzky