Due to the Small team size and scope of the project I had my hands on various aspects of the games development. Below you can find Vehicle work I created for Mechwarrior 5: Mercenaries.
High/Low Poly models, UV Bakes and Texture Tweaks created by me, base textures created by texture team.
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Riverjack Design Process - The Riverjack appears small in-game so the details needed to be super chunky and read well. Started out with a simple design but ended up pushing the design more sci-fi so its silhouette would stand out in the level.